6 pieces
Writing
Devlogs, essays, poems and notes. Mostly about programming games and tools from scratch, sometimes about everything else.
2022
- AV-Racer Devlog (6): A Simple Function-Based Menu System devlog
- AV-Racer Devlog (5): Writing a game controller rumble event manager devlog
- AV-Racer Devlog (4): Writing a low-level immediate-mode renderer devlog
- AV-Racer Devlog (3): Designing the AI devlog
- AV-Racer Devlog (2): Making maps and the editor devlog
- AV-Racer Devlog (1): Getting a functional car model devlog Figuring out a simple and robust car simulation for arcade purposes. In this article the car physics is explained alongside relevant code.